usefulskyblock/src/test/java/com/ncguy/usefulskyblock/SimpleTests.java
Nick Guy e6f5230c58 Add advanced Skyblock world generation and clean up existing code.
- Introduced tiered island network generation.
- Enhanced player/team-specific world spawning.
- Refactored persistent data usage for key workflows.
- Added unit tests for circle placement logic.
2025-07-22 23:58:40 +01:00

57 lines
1.5 KiB
Java

package com.ncguy.usefulskyblock;
import com.ncguy.usefulskyblock.utils.MathsUtils;
import org.junit.jupiter.api.Assertions;
import org.junit.jupiter.api.Test;
public class SimpleTests {
public static class Datum {
public int count;
public int ring;
public int slot;
public Datum(int count, int ring, int slot) {
this.count = count;
this.ring = ring;
this.slot = slot;
}
}
@Test
public void testCirclePlacement() {
Datum[] data = new Datum[] {
new Datum(0, 0, 0),
new Datum(1, 1, 0),
new Datum(2, 1, 1),
new Datum(3, 1, 2),
new Datum(4, 1, 3),
new Datum(5, 2, 0),
new Datum(6, 2, 1),
new Datum(7, 2, 2),
new Datum(8, 2, 3),
new Datum(9, 2, 4),
new Datum(10, 2, 5),
new Datum(11, 2, 6),
new Datum(12, 2, 7),
};
for(int i = 0; i < data.length; i++) {
Datum datum = data[i];
int count = datum.count;
int ring = MathsUtils.getRing(count);
int slot = MathsUtils.getSlot(count);
System.out.printf("Count: %d, Ring: %d, Slot: %d\n", count, ring, slot);
Assertions.assertEquals(datum.ring, ring);
Assertions.assertEquals(datum.slot, slot);
}
}
@Test
public void t() {
Assertions.assertEquals(1, Integer.highestOneBit(1));
}
}