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![]() - Introduced tiered island network generation. - Enhanced player/team-specific world spawning. - Refactored persistent data usage for key workflows. - Added unit tests for circle placement logic. |
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gradle/wrapper | ||
src | ||
.gitignore | ||
build.gradle | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
LICENSE | ||
settings.gradle |