on: [push] jobs: build: runs-on: docker steps: - run: | # mkdir -v -p build # mkdir -v -p build/.tools # cd build/.tools # wget https://github.com/godotengine/godot/releases/download/${{vars.GODOT_VERSION}}-${{vars.RELEASE_NAME}}/Godot_v${{vars.GODOT_VERSION}}-${{vars.RELEASE_NAME}}_${{vars.GODOT_PLATFORM}}.zip # unzip Godot_v3.5.3-stable_x11.64.zip wget https://github.com/godotengine/godot/releases/download/${{vars.GODOT_VERSION}}-${{vars.RELEASE_NAME}}/Godot_v${{vars.GODOT_VERSION}}-${{vars.RELEASE_NAME}}_${{vars.GODOT_PLATFORM}}.zip \ && wget https://github.com/godotengine/godot/releases/download/${{vars.GODOT_VERSION}}-${{vars.RELEASE_NAME}}/Godot_v${{vars.GODOT_VERSION}}-${{vars.RELEASE_NAME}}_export_templates.tpz \ && mkdir ~/.cache \ && mkdir -p ~/.config/godot \ && mkdir -p ~/.local/share/godot/export_templates/${{ vars.GODOT_VERSION }}.${{ vars.RELEASE_NAME}} \ && unzip Godot_v${{ vars.GODOT_VERSION }}-${{ vars.RELEASE_NAME}}_${{ vars.GODOT_PLATFORM}}.zip \ && mv Godot_v${{ vars.GODOT_VERSION }}-${{ vars.RELEASE_NAME}}_${{ vars.GODOT_PLATFORM}} /usr/local/bin/godot \ && unzip Godot_v${{ vars.GODOT_VERSION }}-${{ vars.RELEASE_NAME}}_export_templates.tpz \ && mv templates/* ~/.local/share/godot/export_templates/${{ vars.GODOT_VERSION }}.${{ vars.RELEASE_NAME}} \ && rm -f Godot_v${{ vars.GODOT_VERSION }}-${{ vars.RELEASE_NAME}}_export_templates.tpz Godot_v${{ vars.GODOT_VERSION }}-${{ vars.RELEASE_NAME}}_${{ vars.GODOT_PLATFORM}}.zip mkdir -v -p build/windows godot --headless --verbose --export-release "Windows Desktop" build/windows/package.exe - uses: actions/upload-artifact@v3 with: name: artifacts path: ../build