carotrauma/scripts/QuitScript.gd
Nick Guy de59b2486a
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Commit of C# project
2024-05-27 19:42:11 +01:00

16 lines
359 B
GDScript

extends Node
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _notification(what):
print("NOTIFICATION: " + what)
if what == NOTIFICATION_WM_CLOSE_REQUEST:
get_tree().quit()