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c39556897d
commit
728e519623
7 changed files with 194 additions and 2 deletions
30
.forgejo/workflows/build-on-push.yaml
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30
.forgejo/workflows/build-on-push.yaml
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on: [push]
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jobs:
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build:
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runs-on: docker
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steps:
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- uses: actions/checkout@v4
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- run: |
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wget https://github.com/godotengine/godot/releases/download/${{vars.GODOT_VERSION}}-${{vars.RELEASE_NAME}}/Godot_v${{vars.GODOT_VERSION}}-${{vars.RELEASE_NAME}}_${{vars.GODOT_PLATFORM}}.zip \
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&& wget https://github.com/godotengine/godot/releases/download/${{vars.GODOT_VERSION}}-${{vars.RELEASE_NAME}}/Godot_v${{vars.GODOT_VERSION}}-${{vars.RELEASE_NAME}}_export_templates.tpz \
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&& mkdir ~/.cache \
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&& mkdir -p ~/.config/godot \
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&& mkdir -p ~/.local/share/godot/export_templates/${{ vars.GODOT_VERSION }}.${{ vars.RELEASE_NAME}} \
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&& unzip Godot_v${{ vars.GODOT_VERSION }}-${{ vars.RELEASE_NAME}}_${{ vars.GODOT_PLATFORM}}.zip \
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&& mv Godot_v${{ vars.GODOT_VERSION }}-${{ vars.RELEASE_NAME}}_${{ vars.GODOT_PLATFORM}} /usr/local/bin/godot \
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&& unzip Godot_v${{ vars.GODOT_VERSION }}-${{ vars.RELEASE_NAME}}_export_templates.tpz \
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&& mv templates/* ~/.local/share/godot/export_templates/${{ vars.GODOT_VERSION }}.${{ vars.RELEASE_NAME}} \
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&& rm -f Godot_v${{ vars.GODOT_VERSION }}-${{ vars.RELEASE_NAME}}_export_templates.tpz Godot_v${{ vars.GODOT_VERSION }}-${{ vars.RELEASE_NAME}}_${{ vars.GODOT_PLATFORM}}.zip
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mkdir -v -p build/windows
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godot --headless --verbose --export-release "Windows Desktop" build/windows/package.exe
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mkdir -v -p build/linux
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godot --headless --verbose --export-release "Linux/X11" build/linux/package.exe
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- uses: actions/upload-artifact@v3
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with:
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name: win32-artifacts
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path: build/windows
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- uses: actions/upload-artifact@v3
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with:
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name: linux-artifacts
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path: build/linux
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2
.gitattributes
vendored
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2
.gitattributes
vendored
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# Normalize EOL for all files that Git considers text files.
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* text=auto eol=lf
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4
.gitignore
vendored
4
.gitignore
vendored
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@ -4,8 +4,6 @@
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# Godot-specific ignores
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.import/
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export.cfg
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export_presets.cfg
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# Imported translations (automatically generated from CSV files)
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*.translation
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@ -15,3 +13,5 @@ export_presets.cfg
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data_*/
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mono_crash.*.json
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# Godot 4+ specific ignores
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.godot/
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102
export_presets.cfg
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102
export_presets.cfg
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[preset.0]
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name="Windows Desktop"
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platform="Windows Desktop"
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runnable=true
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dedicated_server=false
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path=""
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encryption_include_filters=""
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encryption_exclude_filters=""
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encrypt_pck=false
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encrypt_directory=false
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[preset.0.options]
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custom_template/debug=""
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custom_template/release=""
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debug/export_console_wrapper=1
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binary_format/embed_pck=false
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texture_format/bptc=true
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texture_format/s3tc=true
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texture_format/etc=false
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texture_format/etc2=false
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binary_format/architecture="x86_64"
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codesign/enable=false
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codesign/timestamp=true
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codesign/timestamp_server_url=""
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codesign/digest_algorithm=1
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codesign/description=""
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codesign/custom_options=PackedStringArray()
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application/modify_resources=true
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application/icon=""
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application/console_wrapper_icon=""
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application/icon_interpolation=4
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application/file_version=""
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application/product_version=""
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application/company_name=""
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application/product_name=""
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application/file_description=""
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application/copyright=""
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application/trademarks=""
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application/export_angle=0
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ssh_remote_deploy/enabled=false
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ssh_remote_deploy/host="user@host_ip"
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ssh_remote_deploy/port="22"
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ssh_remote_deploy/extra_args_ssh=""
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ssh_remote_deploy/extra_args_scp=""
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ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}'
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$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}'
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$trigger = New-ScheduledTaskTrigger -Once -At 00:00
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$settings = New-ScheduledTaskSettingsSet
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$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings
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Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true
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Start-ScheduledTask -TaskName godot_remote_debug
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while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 }
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Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue"
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ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
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Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
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Remove-Item -Recurse -Force '{temp_dir}'"
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[preset.1]
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name="Linux/X11"
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platform="Linux/X11"
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runnable=true
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dedicated_server=false
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path=""
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encryption_include_filters=""
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encryption_exclude_filters=""
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encrypt_pck=false
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encrypt_directory=false
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[preset.1.options]
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custom_template/debug=""
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custom_template/release=""
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debug/export_console_wrapper=1
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binary_format/embed_pck=false
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texture_format/bptc=true
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texture_format/s3tc=true
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texture_format/etc=false
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texture_format/etc2=false
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binary_format/architecture="x86_64"
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ssh_remote_deploy/enabled=false
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ssh_remote_deploy/host="user@host_ip"
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ssh_remote_deploy/port="22"
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ssh_remote_deploy/extra_args_ssh=""
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ssh_remote_deploy/extra_args_scp=""
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ssh_remote_deploy/run_script="#!/usr/bin/env bash
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export DISPLAY=:0
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unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
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\"{temp_dir}/{exe_name}\" {cmd_args}"
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ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
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kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\")
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rm -rf \"{temp_dir}\""
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1
icon.svg
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1
icon.svg
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<svg height="128" width="128" xmlns="http://www.w3.org/2000/svg"><rect x="2" y="2" width="124" height="124" rx="14" fill="#363d52" stroke="#212532" stroke-width="4"/><g transform="scale(.101) translate(122 122)"><g fill="#fff"><path d="M105 673v33q407 354 814 0v-33z"/><path d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z" fill="#478cbf"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></g></svg>
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After Width: | Height: | Size: 949 B |
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icon.svg.import
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37
icon.svg.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://5q8mhw7g6vh6"
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path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://icon.svg"
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dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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20
project.godot
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20
project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="Carotrauma"
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config/features=PackedStringArray("4.2", "Forward Plus")
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config/icon="res://icon.svg"
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[editor]
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version_control/plugin_name="GitPlugin"
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version_control/autoload_on_startup=true
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